
Here are the object's settings as they appear in the properties inspector:
The name that is used to identify this object.
Displays the Properties dialog where additional settings
for this object can be configured. Click the edit button (
) to open the Properties dialog.
Displays information about the plugin object. Click
the edit button (
) to open
the About Plugin dialog. There you will find information such as the author,
name and version. You can also click the plugin help button for detailed
information about the object and it's features.
Note: If a plugin object was developed by a third party, extended documentation from the plugin help button may not be available.
The sound that will be played when the mouse moves over this object. Choose from:
Don't play any sound.
Play the default mouse over sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse over sound.
The custom audio file to play. Click the browse button
(
) to select an appropriate
sound file.
The sound that will be played when the user clicks on this object. Choose from:
Don't play any sound.
Play the default mouse click sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse click sound.
The custom audio file to play. Click the browse button
(
) to select an appropriate
sound file.
The mouse pointer that will be used while the mouse is over this object.
Note: This feature is not available for windowed Plugin objects.
A short string of text that will appear after the mouse hovers over this object for a moment.
Enable the object so it responds to user interaction. Choose from:
The object will respond to mouse overs and clicks and perform any actions assigned to its events.
The object will not respond to any mouse overs or clicks and will not perform any actions until it is enabled.
Note: You can use the Plugin.SetEnabled action to enable this object.
Set the object's initial visibility. Choose from:
The object will be visible when the page is displayed.
The object will be invisible when the page is displayed.
Note: You can use the Plugin.SetVisible action to make the object visible or invisible at run time.
The distance in pixels from the left edge of the object to the left edge of the page.
Tip: You can also change the position of an object by dragging it or using the arrow keys.
The distance in pixels from the top edge of the object to the top edge of the page.
The width of the object in pixels.
Tip: You can also resize an object by dragging one of the resize handles on its bounding box.
The height of the object in pixels.
Click the edit button (
) to open the action editor.
Note: Consult the plugin object's extended documentation for the events it supports.