
Here are the object's settings as they appear on the "double-click" Properties dialog.
There are two tabs on the Properties dialog:
The name that is used to identify this object.
Enable the object so it responds to user interaction. When an object is disabled, it will not respond to any mouse overs or clicks and will not perform any actions until it is enabled.
Note: You can use the Hotspot.SetEnabled action to enable this object. (Hotspot.SetEnabled is only available in the Professional edition.)
The distance in pixels from the left edge of the object to the left edge of the page.
Tip: You can also change the position of an object by dragging it.
The distance in pixels from the top edge of the object to the top edge of the page.
The width of the object in pixels.
Tip: You can also resize an object by dragging one of the resize handles on its bounding box.
The height of the object in pixels.
A short string of text that will appear after the mouse hovers over this object for a moment.
Check the spelling of the tooltip text.
The mouse pointer that will be used while the mouse is over this object.
The sound that will be played when the mouse moves over this object. Choose from:
Don't play any sound.
Play the default mouse over sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse over sound.
The custom audio file to play. Click the browse button
(
) to select an appropriate
sound file.
The sound that will be played when the user clicks on this object. Choose from:
Don't play any sound.
Play the default mouse click sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse click sound.
The custom audio file to play. Click the browse button
(
) to select an appropriate
sound file.
You can use the action editor on this tab to edit the script of actions that will be performed on each of this object's events.
This object supports the following events:
The actions that will be performed when the user clicks on this object.
The actions that will be performed when the mouse moves onto this object ("enters" the object's territory).
The actions that will be performed when the mouse moves off of this object ("leaves" the object's territory).