
Here are the object's settings as they appear on the "double-click" Properties dialog.
There are three tabs on the Properties dialog:
The image file that you want to display in the image
object. Click the browse button (
)
to select a file.
Note: The image object has a wide range of supported file types.
Make a specific color in the image transparent.
Note: This is independent of an image's built-in alpha transparency.
The color that will be transparent in the image. Click the select button to bring up a color chooser. The color that you click on will be used to represent transparency in the image.
How close the selected transparent color has to be to the color you wish to be transparent. 0 means it must be the exact color while a larger number means a larger range of color difference will be accepted.
How opaque the image will be. A value of 100 will make the image completely opaque (fully visible). A value of 0 will make the image completely transparent (invisible). Values in between can be used to make the image translucent (see-through).
The area of the image object that will respond to user interaction such as mouse overs or mouse clicks. Choose from:
The object will respond to user interaction when the mouse enters it's rectangular bounding box.
If alpha transparency is used, the object will only respond to user interaction if the mouse enters the visible area of the image.
The name that is used to identify this object.
Enable the object so it responds to user interaction. When an object is disabled, it will not respond to any mouse overs or clicks and will not perform any actions until it is enabled.
Note: You can use the Image.SetEnabled action to enable this object. (Image.SetEnabled is only available in the Professional edition.)
Set the object's initial visibility (whether it's visible when the page is displayed).
Note: You can use the Image.SetVisible action to make the object visible or invisible at run time.
The distance in pixels from the left edge of the object to the left edge of the page.
Tip: You can also change the position of an object by dragging it or using the arrow keys.
The distance in pixels from the top edge of the object to the top edge of the page.
The width of the object in pixels.
Tip: You can also resize an object by dragging one of the resize handles on its bounding box.
The height of the object in pixels.
A short string of text that will appear after the mouse hovers over this object for a moment.
Check the spelling of the tooltip text.
The mouse pointer that will be used while the mouse is over this object.
The sound that will be played when the mouse moves over this object. Choose from:
Don't play any sound.
Play the default mouse over sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse over sound.
The custom audio file to play. Click the browse button
(
) to select an appropriate
sound file.
The sound that will be played when the user clicks on this object. Choose from:
Don't play any sound.
Play the default mouse click sound, as configured on the Sound Effects tab of the Audio Settings dialog.
Play a custom mouse click sound.
The custom audio file to play. Click the browse button
(
) to select an appropriate
sound file.
You can use the action editor on this tab to edit the script of actions that will be performed on each of this object's events.
This object supports the following events:
The actions that will be performed when the user clicks on this object.
The actions that will be performed when the mouse moves onto this object ("enters" the object's territory).
The actions that will be performed when the mouse moves off of this object ("leaves" the object's territory).